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dsnell19

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dsnell19 last won the day on October 16 2015

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    Hockey, Golf and pretty much any sports.. family and friends very important.
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  1. dsnell19

    dsnell19

  2. Hope your back is feeling better... some players have steeper angles of attack and take nice divots.. these usually add a lot of spin to the ball.. especially if swing is a faster..there are many balls on the market that have different levels of spin on the irons.. a low compression 2pc ball will be the lowest.. it will fly much higher than tour balls, but with roughly half the spin...my recommendation would be to take a low compression 2-pc ball, a 3-pc ionomer or sulryn ball, and a high spin tour ball out on the course and hit multiple shots from this distance that you have trouble controlling the spin on... find the combination that fits your preference.. then work closer to the green.. because you still have to play the ball inside of this shot, so you want to check to overall performance all the way to the green.. it is worth a couple of hours to do this.. and this is where they are different so you should easily see performance differences...
  3. haha.. not sure of the chop comment, but average players miss a lot of greens, and play a lot of golf from inside of 100 yards... so that is where you need the ball to have the best performance that fits your game... if you can add 1000 rpm to a wedge spin, you can stop the ball approx. 5 ft closer... this may help make the 3 putt a 2 putt and help lower your score a few shots over the round..
  4. What you can do is try this... take you same driver you hit today and lets say it is 10.5... hit your gamer.. then take the lower compression real soft 2-pc ball and try a driver with 12 or 13 degree loft... I think you will see a change in distance... so some of the balls will require a little tweaking.. when they get lower in spin, you need to add a bit of loft to see the increase in distance.. good luck..
  5. Driver distance is strictly a function of launch and spin.. if a player has the same ball speed, then the launch and spin will have biggest affect on distance... I usually target a 12-25 rule of thumb... if you target 12 deg of launch and 2500 rpm backspin, you are in a good starting point for optimum carry and roll distance... is you spin is lower than 2500, then you want to increase your launch angle to be longer.. if your spin is higher than 2500 rpm, then you want to lower your launch angle... anytime you can get your launch conditions closer to 16 degrees and 1800 rpm of spin, you will be longer...drivers today allow some adjustability for this to happen, so a lot of players tinker around with the settings... sometimes what happens with these very low spin golf balls like you mentioned is that the spin is lower, but the ball also flies off the face a bit lower... thus can appear to be short for some players... but if you get the launch and spin to be the same, they should all go pretty much the same.
  6. i have not seen the article.. will try to find and comment... as for pic, not sure where that came from.. haha.. somewhere from internet back in 2011 I think... but I am not a real coat and tie guy, so this may be the only one in existence..haha.. and for the record, I did not post this pic here...
  7. I think many players will see a slight increase in distances with lower compression balls.. this is typically because lower compression balls means lower spin rates... higher launch and lower spin means longer shots... just be careful on the low compression balls.. they may add alittle in distance but remember to lower scores, spin in needed around the greens.. some of these lower compression balls do not have a lot of spin near the green...and also tend to give that occasional flier from the fairway...
  8. haha... this is my opinion on this subject.. I DO NOT agree with any swing speed theories on choosing a golf ball... i have read and seen many things about slower swing speeds need softer compression balls... well, heres what happens... every player can compress the ball on a driver.. well into the core of the golf ball.. no matter how slow your speed is... so, if you choose a golf ball based on softer, lower compression, this typically means you are choosing a ball that is also lower in spin rate.. lower compression cores means lower spin rates in the ball...so think about it this way... lets say you buy into the fact that this lower compression ball is going to "add" distance for you... if you play a hole that is 400 yards... and IF you think you can compress the ball more and add say 1.0 mph more ball speed (which you cant, but lets just go with this scenario), then your 250 yard drive (if hit perfect) just went 251 yards.. (at this swing speed, you will gain one yard if you can add one mph to your ball speed).. so congrats.. on a perfect shot, you just gave yourself 149 yards left instead of 150 yards.. now you have to finish the hole with a low compression, low spin ball...where you need spin the most is around the greens... but you dont have it anymore... cause you chose to have the 1 extra yard in driver distance...my recommendation is test golf balls from 100 yards and in... where they are truly different.. find the one you like on the short game... where you play most of you golf and can lower scores..
  9. we are looking into new cover materials that will try to balance this spin... if we get too soft, and add too much short game spin, then we also will add more iron spin... this balance has to considered since we do not want to increase this iron spin too much and start having higher spinning players see ballooning and have trouble in the wind...
  10. Dean Snell has been designing golf balls for over 26 years for Titliest, TaylorMade and now his own company, Snell Golf. Please feel free to ask any golf ball related questions with respect to performance, testing, technology, past or present, tour player testing, etc... Hope this can be educational and allow forum readers a chance to ask an expert on the MGS site..
  11. We are in the process right now of testing new protos to continue to improve in some area of performance. In fact i just received the new protos to begin testing this week.. I do not believe that a golf ball needs to be updated every year... once a player gets used of the performance, then it is changed and the process starts all over again.. we just started shipping the MY TOUR BALL around the first of April, so around 7 months now... the proto phases take some time to make, test, refine, make test, etc... so we start this process early. I appreciate all the feedback on these types of forums and trust me, your voices are heard in the development of new products.. So we plan to keep the MY TOUR BALL for next year, and will continue to develop new golf balls until we have something that we feel can truly help the player... I will not introduce a new ball just to say NEW on the package and try to get more shelf space.. no need to do that at all...
  12. great questions.. the golf balls actually perform optimum when they are conditioned and played in 70 - 90F weather.. if the temps gets colder, and the golf balls are stored in your car or bag room, and lets say it is 40F, then the balls will lose significant ball speed, firm up the covers to reduce spin, and be much shorter in distance.. the cast urethane covers seem to have a bigger loss in ball velocity if stored at 40F overnight and then played the next morning.. surlyn covers are about half the loss, but both lose.. and if it is really hot, like in arizona in the summer and you leave the golf balls in your trunk, the covers will soften, ball speed is greatly reduced and the balls again are much shorter... so in general, I strongly suggest that players keep the golf balls in their house and do not leave in bag in the car or garage or bag storage.. if you start with 70F, and play when cold, then take a few balls, rotate them hole to hole (some players even put a hand warmer in their pocket to help keep the golf balls warm.. if you do this, you will reduce any distance loss significantly during the round... if you story overnight at home, then I do not believe that you need to play something different during the round if cold.. just keep rotating the golf balls from hole to hole..when the air quality is thick and dense with fog, the balls will also fly shorter.. typically just plain humidity (no dense fog) will not have a huge affect of the balls at all... when fog and water is is in the air, this can reduce the distance by 2 to 3 percent... depending how foggy..
  13. Yes, there was some truth to the seaming of the ball.. when first introduced, there was a noticeable increase in distance if hit along the seam... however, this was corrected years ago since it has to pass a symmetry test where all balls must fly the same distance when teed up along the seam and cross seam.. so today, there are no benefits to hitting along the seam. Some still do because them like the look or "think" it may still be true. As for the added spin, I did not hear that one... haha... the balls spin rate is typically determined by the cover and construction, and not the dimples.. the dimples control the flight when the ball is spinning. But the symmetry issue was corrected many years ago, so neither is true to be a benefit today.
  14. I did not have any non-compete agreements but am not able to comment on anything with respect to TaylorMade or Titleist with respect to separation agreements... Both companies were very good to me, and i enjoyed working for both very much. I have a lot of respect for them and have many good friends at both locations.
  15. The USGA does not have any control or restrictions on dimples. They control speed, distance, size, weight and symmetry... The number of dimples is not really as important as the size, shape, depths, edge angles of the dimples. Once the ball design is complete, the dimple design is chosen. You can have the best ball in the world, but if you do not get the dimples correct, it can be the worst. Once we know the spin, speed and launch angles of the ball based on the design, then we try to develop dimple patterns that control the distance for both carry and roll. We also have to pick patterns that are good in all wind conditions, since golf is played with down, cross and head winds. So it is a balance.. we work to balance the lift and drag of the ball, to optimize the flight. Today, a lot of balls run in the 322 to 392 dimple count range. But the numbers are not really as important as the factors above. A lot of times, the numbers and layout can be a visual look that players like... we found that a lot of better players do not like the 450 and 500 dimple look because they just look to small... and under 300 seems to look too big... hope this helps.
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