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Found 7 results

  1. WARNING: This is a somewhat lengthy post wherein I simply discuss some equipment changes and the reason behind them. I offer some data, but don't dive into launch monitor numbers or anything like that. I'm simply utilizing what knowledge I possess to make the game more enjoyable for myself and wanted to share my experience. Read on and comment if you'd like. I've been quite happy with my bag for some time now despite knowing that I've given up some distance and certain other luxuries. Finally, I decided it was time for a change and wanted to start with the driver. My Nike Vapor Pro w/ Aldila RIP a 60 shaft has been an absolute fairway finder compared to the drivers it replaced, but ball speed has always been a touch low. Having worked part-time at a golf course for 8 months gave me some time to demo a few clubs and I was impressed with the latest crop of Ping drivers. Of course, I don't have a ton of money to spend on equipment right now, but the pro had a Ping G LS Tec in 9* w/ Tour 65 Stiff shaft and sold it to me at his cost. I tried the G400 LST with the same shaft and it seemed like a real bomber so the G should be just as good. My mistake. My experiment with the Ping G failed miserably as it seemed to just spin too low and drop out of the air. During a test round where I alternated between my gamer and the G on each hole, the G found 1/7 (14%) fairways with a maximum total distance of 247 yards and an average of 232. Meanwhile, my Vapor managed 5/7 (57%) fairways with a max of 282 and an avg of 245. As it happens, slow play caused me to join up with a twosome on the 11th hole and one of the gentlemen offered to let me try his G25 after describing my experience with the G. I don't know what loft he handed me or what flex the shaft was - just that it was the stock TFC 189. It took one swing for me to realize that not only was the G a mistake, but my trusted Vapor as well. Fast forward a little bit and the G is gone - sold on eBay and shipped it off just today - and I have a 9.5* G25 sitting in my bag with the TFC 189 in stiff flex and an Aldila RIP a 60 to experiment with as well. I took the G25 out on Wednesday and played 18 - 9 holes with the TFC and 9 holes with the Aldila. Over 18 holes I managed 9/14 (64%) fairways with a max of 299 (off the very first tee in soft conditions) and an avg of 253. Looking at each shaft individually, I hit one more fairway with the Aldila than with the TFC, but average distance with the stock shaft was 266 yards vs. 241. More surprising to me was how incredible the TFC felt throughout the swing and at impact compared to the Aldila that I'm so fond of in my Vapor Pro. In keeping with the theme of mistakes I've made, I've never been satisfied with my Vapor Flex fairway wood and the Vapor Flex hybrid has been touch and go since day one. So, now on order is a Titleist 906F2 w/ Alidla NV 75 Stiff (best fairway I've ever owned and should not have gotten rid of) as well as a Titleist 585 hybrid w/ NV 85 (testing required but definitely prefer the feel over my Nike). To top it all off, i have finally decided to make the switch from Game Golf Live to Arccos 360. I've long held the position that I would never use Arccos as long as it required having my phone on me at all times, but I've grown tired of waiting for Game Golf to release the new "Pro" version or even release more details. Likewise, their user interface for both the app and the website have gotten long in the tooth. So that's it. Those are the changes I will be making and hopefully this is the setup I will continue to play until I can finally afford to get custom fit for a complete new set. Staying in the bag are my Vapor Pro Combo irons (4-PW), Vokey SM5 wedges (52, 56, 60), and my beloved Scotty Futura 6M. Thanks for reading, hope you enjoyed!
  2. Just wanted to share my experience with Arccos after making the switch from Game Golf Live. I'm sure there have been plenty of reviews for both systems, but I've seen some misinformation floating around on how the Game Golf system works, and a lot of the Arccos reviews I've read often leave me wanting to know more than the author provided. Here goes… I've been a Game Golf user for a few years now starting with the original GG unit and then upgrading to GG Live once it was released. I've really enjoyed being able to get a more in-depth analysis of my game without having to take a bunch of notes. However, I've long envied the variety of stats offered by Arccos over GG and the only thing keeping me from making the switch was the need to carry my phone in my front pocket. Unlike what many reviews have suggested, GG Live does not require you to carry your phone on you. In fact, you don't even have to take your phone to the course if you don't want – Live works exactly the same as the original device with its own built-in GPS module and NFC tagging, but includes Bluetooth technology to make phone synchronization possible. I usually keep my phone in the cart and tag my shots only going to the phone to make minor adjustments (such as adding penalty strokes) as needed. There are many times I won't look at my phone until after the round and make all my edits immediately prior to posting. A lot of people give GG flack for the tagging, but I've honestly found the tagging to be helpful in developing a solid pre-shot routine. Also, there's the added benefit of simply tagging a second time if you think you forgot to do it and GG has even developed some new algorithms to detect missed tags and plot them for you – it's not perfect, but it's certainly a welcomed addition. Arccos of course is a different animal entirely – even though it essentially performs the same functions as Game Golf. Right out of the gate I noticed a considerable difference in the tags and I'm not talking about size, weight, or color. With exception to the putter only, all Arccos tags are indistinguishable from each other whereas GG marks each tag Dr, 3W, H, 4I, 5I, 6I, etc. and even includes some extra tags should you lose one or have extra clubs – here lately I've been using them to conduct club testing. This difference in approach isn't a huge deal as far as initial setup goes and both are fairly painless as long as you follow the instructions. Where I see this becoming an issue is when regripping clubs you would either have to handle one club at a time (start to finish) or re-pair all clubs once the job is done. My solution: I marked each tag with a Sharpie on the bottom (grip) side. This means when the tags are on they look just like they always have, but when I take them out I know which club they belong to. On the course, Arccos is easy to use, but does require some minor adjustments in the way clubs are handled. I plan to experiment and see how far I can push the limits with this, but the instructions say to carry clubs upside down from bag to ball and ball to bag. They also caution against excessive jarring of the clubs (dropping, bumping, or slamming down in frustration) to prevent an improperly tagged shot. I never experienced any problems with this, but I did have several missed tags including full shots and some putts (tap-ins mainly). I think the full shots may have been missed because some of the tags started to back out. However, these were fairly easy to correct on the fly as well as adjusting pin placement and adding penalty strokes, but I noticed I was looking at my phone quite a bit more than normal. As for the pone, I placed it in my front right pocket and moved my ball marker and repair tool to my left front pocket – not a huge deal just a minor adjustment to get used to. Post round analysis is what I was really most anxious to see and it did not disappoint (much). I have listened to podcasts and read many magazine interviews with Arccos Founder and CEO Sal Syed. He often states his commitment to providing the amateur golfer with tour level statistics and the mobile app and website are proof of that. Upon review of round stats (using the app), I can see my handicap for Driving, Approach, Chipping, Sand, and Putting which are all derived from applying the strokes gained methodology. I also get a break down of scoring, and a detailed analysis of the five previously mentioned categories and even my pace of play. I could try to describe each screen and method of analysis available, but there are so many I could literally write a small book on it. I will say this much though… My one and only disappointment with the stats provided is how Arccos incorporates strokes gained. They show you which areas need the most work which is great, but I like Game Golf's use of strokes gained just slightly better. Game Golf takes a more direct approach on strokes gained and will automatically display how your performance stacks up against the average scratch golfer. Moreover, Game Golf offers a filter through which you can compare your round to a variety of handicaps (5, 10, 15, 20, & 25 to be exact). You can even compare a recent round to your personal best or a collection of rounds to another group from a year ago if so desired. The ways you can group and filter data are seemingly limitless. Anyway, I think I've shared quite enough at this point. Like I said earlier, I know others have done extensive reviews of both systems, but just wanted to do a bit of a comparison and discuss what it's like to make the switch. Game Golf Live and Arccos 360 are both great systems and I'd recommend either of them to anyone based on how much they want to use their phone on the course and what kind of stats they want to see. Thanks for reading!!!
  3. GAME GOLF Named Official Technology Partner & Exclusive Supplier Of On-Course Tracking San Francisco, Feb. 3, 2016 GAME GOLF, the company that changed how golfers use data to improve their games, has been named an official technology partner and exclusive supplier of on-course shot-tracking devices and services to Golf Channel Academy (GCA), one of the most expansive golf instruction networks in North America. For the next three years, GAME GOLF and Golf Channel Academy will provide more than 225 coaches an opportunity to integrate GAME GOLF's technology into their student-coach relationships. The Golf ChannelAcademy network includes 49 of Golf Digest's "Best Teachers in Your State," 20 of Golf Magazine's "Top 100 Teachers," and six former PGA or LPGA National Teachers of the Year located at 67 academies across the country. "Coaches can't be on the course with their students all the time," said Todd Wilson, CEO of Golf ChannelAcademy. "GAME GOLF allows coaches to literally see how a student is progressing and, using the data collected, can offer meaningful advice to improve their swings and enhance on course strategy. He continued, "GAME GOLF is another valuable tool that we are able to offer Golf Channel Academy coaches to engage with students on an ongoing basis." The initiative, which will also include 450 additional coaches who are members of Proponent Group (PG), involves designing a learning platform to help amateur golfers use data to improve their games. Coaches will receive training on how to best use the platform and how to understand statistics to help their students improve. With the partnership, GAME GOLF will be the only shot-tracking product sold on the GCA and PG websites. "Wearable technologies keep consumers connected as they play in just about every sport," said GAME GOLF CEO John McGuire. "Instantly, you can see how you are performing and share, compete and compare the data. GAME GOLF has led the wearable tech movement for golf. In a short 18 months, GAME GOLF has become the only company that puts the power of golf data onto every mobile device. And now, we are going to meaningfully work with leading coaches so they can use data to have greater impact on their students' golf games." New GAME GOLF will be the basis of the program. The platform recently came on the market as the world's first automatic, real-time shot tracker for iOS and Android phones. GAME GOLF LIVE is a small device that clips onto your belt and is accompanied by 18 red-hot data-capturing GPS sensors for the top of each club. The system is the most revolutionary way to capture all your stats over 18 holes so that you can instantly visualize and share your game in real-time, on your iOS or Android phone. GAME GOLF LIVE is integrated into Apple Watches and will be coming to Android and Pebble watches soon. The GAME GOLF platform has over 33,000 courses mapped, over 700,000 rounds of golf uploaded in more than 125 countries, and has captured data on more than 60 million golf shots. GAME GOLF has partnerships with the PGA of America and Golf Channel. GAME GOLF is the first and only wearable technology that can be used in tournaments as permitted under the Rules of Golf by the R&A and USGA (when used without the App), and is the official shot-tracker of the Hurricane Junior Golf Tour. GAME GOLF is endorsed by golf professionals Graeme McDowell, Jim Furyk, Lee Westwood, Chesson Hadley, and Sophie Walker. It has been adopted by leading coaches and golf instructors.
  4. Okay, maybe I've been asleep at the wheel.... At the PGA show there was all this buzz about Game Golf's deal with Golf Pride over the new grips with built in holders for the sensors. Did I miss this? GAME GOLF TAGS See your game in real-time with the Android-exclusive GAME GOLF Tag set. You get instant insight on how you hit every shot. Simply attach the GAME GOLF NFC tags to your clubs and record each shot using your Android phone without having to take it out of your pocket. All you need to bring is your “A" game. One of the few apps out there that's Android only, but has anyone seen or heard of this? At $99 it's not a bad alternative. Click here to check it out, Very similar to this thing. Buy out? Am I missing all the news??? More research to follow...
  5. Well, 2 rounds in the books with Game Golf. I can see how this little thing can be useful. Not to mentioning addicting. Pros: Love being able to "relive" the round while posting, and adding in my penalty shots. Also good to know distances - it's hard to get an idea of how far you're hitting the ball on the range, but this thing does give you some good info. It also doesn't lie - you get the good, the bad and the ugly. It doesn't show you everything, but it does a nice job with what it does do. Cons: 2nd round in and I was more comfortable "tagging" shots. First round I'd forget and have to re-tag. It's actually easy if you forget - just go back to where you hit the shot and tag. As long as you do it before the next shot, you're okay. Couple of times I forgot to tag putts, but remembered after holing out. I went to where I hit the two putts and tagged, and all was good. Had to do that with some full shots too. Here's a look at some of the screen shots:
  6. Just got a Game Golf set. Anyone out there have any experience with it? Anything I need to remember? First round with it is in a couple hours...looking forward to trying it out!
  7. Hi Folks, Jacob here from gamegolf.com. I'm a former PGA professional whose passion has turned to working in golf related tech companies. Game Golf is a digital sports platform based in San Francisco that provides golfers with data, distances, and stats on their rounds of golf. We launched at the PGA merchandise show January 2014. I've been in touch with several MyGolfSpy users and wanted to join the community to learn from your feedback and answer questions anyone has. Here's a link to my latest round played with Game Golf if you'd like to see what the system provides! http://gamegolf.com/player/Jacob/round/5633?ishybrid=true&round_id=5633
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