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Found 3 results

  1. Good morning MGS brethren! I am creating this thread to put quality information out into the community for those who are trying to research how to build an epic golf simulator. I just finished my build and it has drastically improved my game in the short time that it has been in use. When I started to research all of the different options for components however, not a lot of good information was available..... Now it will be! I will be updating this thread in a stage-type fashion. Each stage of the project will show pictures of the setup, components, and result. Each stage will also have all of the different vendors researched, the decision that was made & why, and links to the selected products. I hope that this will drastically help anyone going down the road of building their own. Enjoy!
  2. I've been using TheGrint app on my iPhone for well over a year and today I decided to delve into my stats over the past 20 rounds to decipher where I should focus my practice sessions and golf lessons in the future. About me: 35, 5'9", 185 lbs. I hover between a 7 and 8 handicap. I have about 110-115 mph swing speed with a driver (using a Trackman with my local teaching pro). I used to play college baseball so I have tons of bad baseball swing habits that I've been working out for years. TheGrint keeps a wealth of stats that I want to break down here and get opinions on what might be the best way for me to reach the sub 5 handicap range. Below is my stats over the past 20 rounds (about 10 months). Scoring Handicap- 8.0 Avg. Score- 83.5 Putting Stats Putts per round- 31.1 Putts per hole following GIR- 2.0 Putts per hole following Non-GIR-1.6 1 putts per round- 5.3 Driving Accuracy Fairway Hit- 40% Left- 27% Right- 28% Greens in Regulation Total Gir- 30% Par 3's- 26% Par 4's- 26% Par 5's- 47% Iron Accuracy (on par 3's) Gir-23% Under 125 yards - No data 125 to 150 yards- 40% 150 to 175 yards- 26% 175 to 200 yards- 0% over 200 yards- 20% Penalties Total Penalties per round- 5.8 OoB- 2.6 Hazard- 2.3 Scrambling Par Saves- 41% Sand Saves- 27% Bogey Saves- 21% Putts per hole after Sand- 1.7 Putts per hole on Par Save- 1.6 Putts per hole on Bogey Save- 1.7 My initial thoughts were that the biggest part of my game that could use improvement would be my short game around the greens and then making putts inside of 8'. With the logic that most my strokes would be saved if my shots that miss the green could be hit closer and then the putt converted. However, after looking at the poor ball striking stats of GIR and penalties per round. I almost feel like lowering my shots hit into trouble and increasing my GIR would correlate to better numbers. Ideally, I'd have plenty of time to work on both but with a toddler to chase around I have limited practice time. I'm open to any thoughts or ideas as to what would be the best way to lower that 8 to a 5. Thanks Spies.
  3. I have been shooting some video interview with Monte Scheinblum down in Orange County for a new show I'm doing and he has some really wild ideas about how people can get better. Check it out Here is part 1 (concentrated on LAG) https://youtu.be/7j3TjGVUHxo Part 2 (all about "Over the Top") Part 3 (about Johnny Miller and the Mental Game) Thanks Guys Hope you enjoy them, more coming soon
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